ClansHQ Blog

Town Hall and Map Position Comparison for Clash of Clans CWL

Compare attacker and target Town Hall levels and map positions in ClansHQ CWL Breakdown, with signed matchup differences and star-based result colors.

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Stars, destruction percentage, and new stars show what a Clash of Clans Clan War League attack achieved. They do not fully explain the matchup behind that result. A three-star attack against a higher Town Hall can carry different context from a three-star dip, while two attacks with the same result may target very different positions in the CWL lineup.

ClansHQ now adds Town Hall Comparison and Map Position Comparison to the CWL Breakdown table. Clan leaders can review the attacker, the target, and the signed matchup difference for every recorded CWL attack without calculating those differences manually.

Compare Town Hall levels in CWL attacks

The Town Hall Comparison view displays three values for each used attack:

  • The attacking member's Town Hall level
  • The enemy target's Town Hall level
  • The signed difference between the attacker and target

For example:

16 / 17 (+1)

This means a Town Hall 16 member attacked a Town Hall 17 target. A positive difference indicates that the member attacked a higher Town Hall level. A negative difference indicates that a higher Town Hall member dipped against a lower Town Hall target, and zero indicates equal Town Hall levels.

The view makes it easier to find attacks that deserve more context during CWL review. A clan leader can distinguish hits up, equal-Town-Hall attacks, and dips while keeping the attack result visible through the cell color.

Compare CWL map positions

The Map Position Comparison view uses the same format for lineup positions:

8 / 5 (+3)

This means the member in map position 8 attacked the enemy in map position 5—a target three positions higher in the opposing lineup. In ClansHQ:

  • A positive map-position difference means the member attacked up the map
  • A negative difference means the member dipped to an easier map position
  • Zero means the attacker and target occupied the same map position

Map position is not a perfect measure of base strength, but it provides useful assignment context. It can help leaders review whether members were asked to hit up, mirror, clean up, or attack lower in the lineup.

Read matchup context and attack results together

Both CWL comparison views keep the matchup values in the cell and use New Stars Obtained for the background color:

  • 3 new stars use green
  • 2 new stars use yellow-green
  • 1 new star uses orange
  • 0 new stars use red
  • Missed attacks retain the separate missed-attack treatment

The color is based on New Stars Obtained, not raw Stars. This makes cleanup context visible: an attack may earn three raw stars but use the 0-, 1-, or 2-new-star color when some of the target's stars were already secured.

The color scale is visually consistent with the War Town Hall and map-position comparison views, but the underlying metric reflects each table's review context: CWL comparisons use New Stars Obtained, while War comparisons use raw Stars.

How to open the new CWL comparison views

To inspect CWL matchups:

  1. Open your clan dashboard on ClansHQ.
  2. Choose the CWL table.
  3. Switch from Summary to Breakdown.
  4. Select a CWL season.
  5. Choose Town Hall Comparison or Map Position Comparison from the data-view selector.

Each CWL round remains visible as a separate column. Used attacks show the comparison when both attacker and target values are recorded. A missed attack continues to display Missed, while a preparation-round lineup entry displays Line-up. If the required Town Hall or map-position data is unavailable, ClansHQ does not invent a comparison.

Matchup data also supports CWL Impact context

Town Hall and map-position data can also support the optional difficulty bonus and dipping penalty in ClansHQ Impact. Those settings use the recorded attacker and target differences, their configured starts after thresholds, and the selected bonus or penalty percentages.

The CWL comparison views expose the underlying matchup context that leaders may want to inspect when interpreting an adjusted Impact score. Impact remains a configurable review aid; the Breakdown table provides the round-level attack evidence behind it.

Use CWL matchup differences as context

Town Hall level and map position can make CWL results easier to interpret, but neither should be treated as a complete difficulty rating. Base design, hero availability, equipment, assigned strategy, cleanup state, and the actual strength of each lineup can all affect an attack.

Use the comparison views to identify notable matchups and ask better questions. Then review Stars, New Stars Obtained, destruction percentage, missed attacks, and the surrounding CWL rounds before making lineup decisions.

For a broader walkthrough of CWL modes, member metrics, and league history, visit the ClansHQ Clash of Clans CWL Tracker guide.

ClansHQ is an independent Clash of Clans analytics tool and is not affiliated with or endorsed by Supercell.